local Players = game:GetService(“Players”) local MockId = require(CorePackages.AppTempCommon.LuaApp.MockId) local User = {} User.PresenceType = { OFFLINE = “OFFLINE”, ONLINE = “ONLINE”, IN_GAME = “IN_GAME”, IN_STUDIO = “IN_STUDIO”, } function User.new()…Continue readinglocal CorePackages = game:GetService(“CorePackages”)